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<>手写Promise系列之Promise.race
* Promise.race(iterable) 方法返回一个 promise
* 迭代器中的promise谁先执行完毕就用谁的结果,那个率先改变的 Promise 实例的返回值,就传递那个给p的回调函数。
看下面一个示例
let p1 = new Promise((resolve,reject)=>{ setTimeout(()=>{ resolve(1) },1000) })
let p2 = new Promise((resolve,reject)=>{ setTimeout(()=>{ reject('fail') },500)
}) // //谁先执行完毕就用谁的结果,那个率先改变的 Promise 实例的返回值,就传递那个给p的回调函数。 Promise.race([p1,p2]).
then(data=>{ console.log(data) }).catch(e=>{ console.log(e) }) //fail
实现Promise.race源码
Promise.race = function(values){ // console.log(values) function isPromise(x){
if((typeof x==='object' && x!=null) || typeof x==='function'){ if(typeof x.then
=='function'){ return true; } } return false; } return new Promise((resolve,
reject)=>{ for(let i=0;i<values.length;i++){ let value = values[i]; if(value&&
isPromise(value)){ value.then((y)=>{ //y是promise返回的值 //y i resolve(y) },(err)=>{
reject(err) }) }else{ resolve(value) } } }) }
Promise.race能解决的问题:超时,中断
let promise = new Promise((resolve,reject)=>{ setTimeout(()=>{ //
console.log('111111') resolve('ok') },1000) }) function wrap(p){ let abort; let
p2= new Promise((resolve,reject)=>{ abort = reject; }) let p3 = Promise.race([p,
p2]);//能控制p的状态,主要是利用p2的reject //谁先执行完毕就采用谁的结果,p3就采用谁的结果,虽然没采用p的结果,但是p还是会执行 p3.
abort= abort; return p3; } let p = wrap(promise); setTimeout(()=>{ p.abort('超时')
//如果超时,就会走p2的reject,则就不会采用wrap(p)的p的结果 },500) p.then((data)=>{ console.log(data)
}).catch(err=>{ console.log(err,'fail') }) //超时 fail