* 代码语言为python
* HEART_COLOR部分可以手动调整颜色
* 制作不易,还请动动小手点赞评论一下
第一次使用python的朋友,注意环境配置,有什么问题可以评论留言

 

下面是完整代码 
import random from math import sin, cos, pi, log from tkinter import *
CANVAS_WIDTH = 640 CANVAS_HEIGHT = 480 CANVAS_CENTER_X = CANVAS_WIDTH / 2
CANVAS_CENTER_Y = CANVAS_HEIGHT / 2 IMAGE_ENLARGE = 11 HEART_COLOR = "#FFC0CB"
#颜色 def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE): x = 16 *
(sin(t) ** 3) y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t))
x *= shrink_ratio y *= shrink_ratio x += CANVAS_CENTER_X y += CANVAS_CENTER_Y
return int(x), int(y) def scatter_inside(x, y, beta=0.15): #小tips ratio_x = -
beta * log(random.random()) ratio_y = - beta * log(random.random()) dx =
ratio_x * (x - CANVAS_CENTER_X) dy = ratio_y * (y - CANVAS_CENTER_Y) return x -
dx, y - dy def shrink(x, y, ratio): force = -1 / (((x - CANVAS_CENTER_X) ** 2 +
(y - CANVAS_CENTER_Y) ** 2) ** 0.6) # 这个参数... dx = ratio * force * (x -
CANVAS_CENTER_X) dy = ratio * force * (y - CANVAS_CENTER_Y) return x - dx, y -
dy def curve(p): return 2 * (2 * sin(4 * p)) / (2 * pi) class Heart: def
__init__(self, generate_frame=20): self._points = set() # 原始爱心坐标集合
self._edge_diffusion_points = set() # 边缘扩散效果点坐标集合 self._center_diffusion_points
= set() # 中心扩散效果点坐标集合 self.all_points = {} # 每帧动态点坐标 self.build(2000)
self.random_halo = 1000 self.generate_frame = generate_frame for frame in
range(generate_frame): self.calc(frame) def build(self, number): #joker for _
in range(number): t = random.uniform(0, 2 * pi) x, y = heart_function(t)
self._points.add((x, y)) for _x, _y in list(self._points): for _ in range(3):
x, y = scatter_inside(_x, _y, 0.05) self._edge_diffusion_points.add((x, y))
point_list = list(self._points) for _ in range(4000): x, y =
random.choice(point_list) x, y = scatter_inside(x, y, 0.17)
self._center_diffusion_points.add((x, y)) @staticmethod def calc_position(x, y,
ratio): force = 1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2)
** 0.520) dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1) dy
= ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1) #joker return x
- dx, y - dy def calc(self, generate_frame): ratio = 10 * curve(generate_frame
/ 10 * pi) # 圆滑的周期的缩放比例 halo_radius = int(4 + 6 * (1 + curve(generate_frame /
10 * pi))) halo_number = int(3000 + 4000 * abs(curve(generate_frame / 10 * pi)
** 2)) all_points = [] heart_halo_point = set() for _ in range(halo_number): t
= random.uniform(0, 2 * pi) x, y = heart_function(t, shrink_ratio=11.6) x, y =
shrink(x, y, halo_radius) if (x, y) not in heart_halo_point:
heart_halo_point.add((x, y)) x += random.randint(-14, 14) y +=
random.randint(-14, 14) size = random.choice((1, 2, 2)) all_points.append((x,
y, size)) for x, y in self._points: x, y = self.calc_position(x, y, ratio) size
= random.randint(1, 3) all_points.append((x, y, size)) for x, y in
self._edge_diffusion_points: x, y = self.calc_position(x, y, ratio) size =
random.randint(1, 2) all_points.append((x, y, size)) for x, y in
self._center_diffusion_points: x, y = self.calc_position(x, y, ratio) size =
random.randint(1, 2) all_points.append((x, y, size))
self.all_points[generate_frame] = all_points def render(self, render_canvas,
render_frame): for x, y, size in self.all_points[render_frame %
self.generate_frame]: render_canvas.create_rectangle(x, y, x + size, y + size,
width=0, fill=HEART_COLOR) def draw(main: Tk, render_canvas: Canvas,
render_heart: Heart, render_frame=0): render_canvas.delete('all')
render_heart.render(render_canvas, render_frame) main.after(160, draw, main,
render_canvas, render_heart, render_frame + 1) if __name__ == '__main__': root
= Tk() canvas = Canvas(root, bg='black', height=CANVAS_HEIGHT,
width=CANVAS_WIDTH) canvas.pack() heart = Heart() draw(root, canvas, heart)
root.mainloop()

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